Rules
The goal is to tip accurate results of a various sports events in the ordinary playing time. We tip the basic part. There is a deadline after which it's not possible to tip.
For the tip of one match you can get 0, 2, 4 or 6 points. This is how you reach points:
If there is more bettors with a same score there is a simple rule – winner is the one with more accurate 6 points tip. If the score is the same than winner is the one with more accurate 4 points tip. If we still dońt have a winner we take a look at the fact who had less 0 point tips. If this doesńt help we have more winners.
For the tip of one match you can get 0, 2, 4 or 6 points. This is how you reach points:
If there is more bettors with a same score there is a simple rule – winner is the one with more accurate 6 points tip. If the score is the same than winner is the one with more accurate 4 points tip. If we still dońt have a winner we take a look at the fact who had less 0 point tips. If this doesńt help we have more winners.
Matches
Guessed result is a win of some team
- exact score guessed = 6 points
example: tip 3:1, result 3:1, tip 2:4, result 2:4 - you guessed winning team and dif erence in the number of goals
example: tip 2:0, result 3:1, 4:2, 6:4, etc - you guessed only winning team (without a dif erence in number of goals) = 2 points
example: tip 3:0, result 2:0, 5:1 - you didn't guess winning team = 0 points
example: tip 3:1, result 0:0, 0:2, 2:4
Guessed result is a draw
- exact score guessed = 6 points
example: tip 2:2, result 2:2, tip 0:0, result 0:0 - your draw differs from a real result about + 1 goal = 4 points
example: tip 1:1, result 0:0, 2:2, tip 3:3, result 2:2, 4:4 - you guessed draw only generally = 2 points
example: tip 1:1, result 3:3, 4:4, tip 3:3, result 0:0, 1:1
Ranking
- exact score guessed = 6 points
example: tip 3:1, result 3:1, tip 2:4, result 2:4 - difference between tipped ranking and actual ranking is 1
example: tip 2 and result 1, tip 3 and result 4 etc